Web site: mjr.iki.fi/software/ghextris
Category: Games
Sub-Category: Puzzle
Platform: Linux
License: GNU GPL
Interface: GUI
Wikipedia:
First release: 2004
Ghextris – a Python/Gnome reimplementation of the semi-free Xhextris by David Markley.
The object of the game is basically the same as in Tetris; use the pieces that fall down from the top of the game area to construct fully filled lines, which will then disappear to make room for more pieces.
The twist, as first introduced by Markley, is that the pieces are composed of hexagonal blocks, so your visualization skills will get an extra workout.
The pieces can be moved left and right with the respective arrow keys and rotated with the up and down arrow keys. If you’re satisfied with where a piece is going, it can be dropped by pressing the space bar.
The game will end when the pile of pieces reaches the top of the game area.
This version is fully playable and should have no significant bugs. High scores are not saved in this release, as properly done this would require a setgid games wrapper program. This will be added (as an option) by version 1.0; patches and wrappers are welcome if you’d like to make it sooner.
Currently you get 1 point for every line that you drop a piece, and 100, 200, 400 or 800 points for 1, 2, 3 or 4 simultaneously destroyed lines, respectively. Pieces drop initially one line per 0.4 seconds, and the interval is multiplied by 0.99 per each destroyed line.
Ghextris requires python 2.3 (might work with 2.2), python-gtk2, python-gnome2, python-glade2 and obviously Gnome 2.x.