Cytadela – an old-school first person shooter video game. The game is a FPS where you control a soldier on a remote and hostile planet. The goal of the game is to find six bomb parts with which the Citadel has to be blown up.
Cytadela is a conversion of an old Amiga first person shooter. The original was created in mid 1990’s by Virtual Design, and released firstly in Poland and then in other countries.
The Citadel is a secret military research base located on a distant planet. After the contact with the base has been lost, a military spaceship has been sent there with a mission to either restore the communication or, if that’s impossible, destroy the base. While approaching the planet, the spaceship has been destroyed by the Citadel’s defence systems and you, as the only survivor, have no other option but to fulfil the mission on your own – you have to destroy the Citadel. In order to do that you have to penetrate the whole base, find six parts of a bomb and plant it in the Command Centre. Your task is by no means simple – there are hordes of enemies who will try to stop you, and you will have to solve many riddles in order to find your way through the base (find out more about the aim and the gameplay).
Cytadela requires a 3D graphics card. It uses the OpenGL and GLU libraries for 3D, and SDL and SDL_mixer for 2D, music, sounds and controllers.
The project founder is Tomasz Kaźmierczak.