Bos Wars – a futuristic real-time strategy game featuring a dynamic rate-based economy. Resources are continuously produced while also being consumed by creating buildings and training new units. Bos Wars aims to create a completely original and fun open source RTS game. The project was started by Tina Petersen, as Invasion – Battle of Survival.
Bos Wars has a dynamic rate based economy. Energy is produced by power plants and magma gets pumped from hot spots. Buildings and mobile units are also built at a continuous rate. Control of larger parts of the map creates the potential to increase your economy throughput. Holding key points like roads and passages allow for different strategies.
It is possible to play against human opponents over LAN, internet, or against the computer. Bos Wars successfully runs under Linux, MS Windows, BSD, and Mac OS X.
Bos Wars aims to create a completely original and fun open source RTS game.
Bos Wars is copyrighted in 2004-2013 by Tina Petersen Jensen, rancois Beerten et al.
By default, the content of Bos Wars is distributed under the GNU General Public License version 2, or (at your option) any later version.
The Bos Wars engine is based on the Stratagus engine. The engine is distributed under the GNU General Public License version 2.