Cultivation – a game about the interactions within a gardening community. The resources needed for genetic propagation are tight, and relations can become tense. Cultivation explores self-interest, the common good, conflict, and compromise.
Cultivation is quite different from most other games. It is a social simulation, and the primary form of conflict is over land and plant resources—there is no shooting, but there are plenty of angry looks. It is also an evolution simulation. Within the world of Cultivation, you can explore a virtually infinite spectrum of different plant and gardener varieties.
All of the graphics, sounds, melodies, and other content in Cultivation are 100% procedurally generated at playtime. In other words, there are no hand-painted texture maps—instead, each object has a uniquely “grown” appearance. Every time you play, Cultivation generates fresh visuals, music, and behaviors.