Posted in

Gravity Wars

gravity wars

Web site: www.kuai.se/~sniemi (not active)
Category: Games
Sub-Category: Arcade, Action
Platform: Linux, BSD, Unix-like
License: GNU GPL
Interface: GUI
Wikipedia:
First release: 1995

Gravity Wars – an action game based on Gravity Force, one of the greatest games for the Amiga. This version is a little different, with a much higher resolution, and better graphics.

It also includes some new features like water, exploding doors, bonus objects, fans (ie. wind), and some other special effects like exploding bullets, and splashing water.

Gravity Wars has been developed from scratch by Sami Niemi in June 1995. The game comes with a DOS based level editor which is coded by Pär Johannesson, the gfx dude. The level editor hopefully means a longer lifespan for the game, since everybody can now design their own levels. Also included a C source/bin for converting the editor output to an object map. More about that in the technical secti on. The game also gives a level code, so you can start from the last level.

The goal is to get all the keys without getting killed. After you’ve picked up the last one, the hidden StarGate opens. You’re supposed to fly into it, and it’ll beam you into the next level. You can pick up bonus objects on the way. The round (look kinda like the European Union logos) objects are extra lifes. The bottles with an “F” on contain extra fuel. The clocks give you extra time. Rest of the objects just give you points. You can shoot yourself through the red doors (try to shoot into the water), and fill your tank by landing on the fuel platform. That should get you started.


Click to rate this post!
[Total: 0 Average: 0]

Leave a Reply

Your email address will not be published. Required fields are marked *

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Accessibility Toolbar